Masters Project

I have used UnrealEngine 2 Runtime to recreate the Parthenon in its original state (or near as I can make it based on available information, and within the limitations of the engine and the computers it will run on). I have created all the content, except for some of the photographic images of the Parthenon and its sculptures. There are still some elements that need to be polished and other "problems/frustrations" that are functions of engine limitations which I can not fix. The core functionality and environmental assets, however, are present.
Screen shots and the current beta version of the project are available on my WWW site - Plutonic Design. Comments and feedback would be appreciated.
